Amazing Journeys

Amazing Journeys is my twenty-third book and my second book in the "SC-series" of adventure compilations. This megamodule combines our second set of four one-shot adventures for a very reasonable price! Your players will face a variety of challenges requiring multiple skill sets! This massive 76 page tome contains four complete  adventures for 4-6 players of Levels 2-10.

This  76 page compilation module contains all the information you need for running your players through many sessions of epic dungeon crawling fun! The supplement provides GMs and players with all the DUNGEON AND OVERLAND MAPS they need, it provides you with  PRE-GENERATED CHARACTERS, appendices for NEW MONSTERS, NEW SPELL and NEW MAGIC ITEMS, PLAYER HAND-OUTS...and so much more!

Available NOW as a PDF directly from us and a PRINT book (coming soon), this book is sure to please discerning GMs and players everywhere!





A selection of fantasy adventures compatible with first edition gaming and OSRIC™

Recommended for 4-6 player characters of level 2 to 10

Can you rescue the elven children taken by the Krampus?
What ancient evil has a scholar uncovered in a lost barrow?
Will you defeat a giant priestess in her mountain stronghold?
Can you save Inverdale village from assault by a Sea Hag?

This book presents a wondrous gateway to adventure: in this 76-page tome you will find four exciting modules to challenge you and your players.

Your group is going to be introduced to a variety of challenges, in a number of settings, requiring several different skill sets. There are battles for sure, but there are also puzzles, traps and thinking problems!

In Krampusnacht your party will be called upon to rescue a group of elven children abducted by a demonic fiend and recover the tribe’s Alfspark before the sun rises.

In The Bloody Barrow your players will be called on to rescue a foolish young sage who has wandered into an ancient vampire court’s barrow mound.

Your players will be asked to rescue a militia guard unit which has gone missing while investigating strange goings on in the mountains in Shrine of the Titans.

Lastly, in Sea Hag’s Folly the party must investigate a sunken ship, defend a fishing village from invasion by a force of angry aquatic humanoids, and then rescue some villagers captured by the evil sea hag responsible for all this trouble!

This supplement is a collection of FOUR ONE SHOT ADVENTURES which I have published, fully detailed and ready for immediate use with very little preparation by the GM or the players! Many glorious nights of role-playing fun are right at your fingertips!

Inside you will find great Old-school art and Old School maps, with detailed encounters for each area! This module also includes detailed map of the nations of Alderburgh, Dùn Bhriste, Jarlburgh, and The Red Eagle Barony, all done in the Old School style, and complete with information on geography, local settlements, defenses, and areas for further exploration.

This supplement also includes carefully crafted group of adventurers for use by your players of the GM, a total set of 18 PRE-GENERATED CHARACTERS are included! Each of the players is presented fully ready to play, with all of the necessary stats and gear. As a BONUS, these PCs are specially laid out so the GM can simply print out the page, cut out the characters sheets, and hand them out! Each player will be ready to go with their own handy mini character sheet!

Lastly, this book also includes SEVEN new monsters and FIVE new magic items for your players to enjoy!

This book serves up a massive 76 pages of action and excitement, and it is sure to please discerning GMs and players everywhere!

Photos of the actual module:
About this site: Starry Knight Press is dedicated to one simple proposition -- providing GMs and players alike with the very best in adventures and game supplements for use in your Old School & OSRIC compatible campaigns. We thank you for your interest and support.